An operation set in the forests of Microtech with the objectives of bringing back both a stolen ship and an old ally. Warm clothing and hot weapons recommended.
50km radius of New Babbage, microTech, forested area, Origin 890J Cruiser ''The Nebulon''
Port Tressler, ARC L4, ArcCorp Area18 rooftop.
Snowstorms expected, a friendly asset on board the designated shipis to be secured unharmed. The ship will be unlocked thanks to ''The Hacker''.
OFFICIAL RV > PORT TRESSLER
With the asset ''The Hacker'' secured, we can now proceed to the decryption of a recently received transmission.
After a while, the Hacker announces he has decrypted the transmission's origin, as well as its sender.
It originates from an approximate radius of 50km of New Babbage, given the fluctuations is was a forested region, and was apparently sent by a long-retired ally.
The message itself is still mostly encrypted, but the Hacker extracted the following information:
The transmission has an ''SOS'' tag hidden deep within, with a long serial number attached.
Upon research this number corresponds to a ship identification, an Origin 890J named ''The Nebulon'' that was recently declared stolen by an unknown pirate group.
If this Intel is correct, we could get our hands on this stolen Cruiser, and most importantly answer the distress call of our retired ally.
The Crew has decided to trust this data and is preparing for intervention and is expecting heavy resistance.
Assemble a boarding party, board the dropship and decide on a landing spot once the target is located. Our hacker will be keeping the doors unlocked for the team to get in through the garage, the hangar or the airlocks.
Bring the hostage safely back to our dropship, then head back into the 890J to secure it and bring it back to the designated ArcCorp Are18 Rooftop. Expect Armed resistance, search thouroughly for any late hitters.
Refueling required at ARC L4, midway to ArcCorp, expect interceptors. Be aware that being hit by an EMP will disable the ship for a full 60 seconds and will open all doors. This vulnerability will likely be used by the pirates to get back into the ship.
Commander | [redacted]
Call sign | Welcome Party
Listen up. Our guest here managed to send out an encrypted transmission. I'd expect his friends to show up real quick to take back their friend and this ship.
Push them back, just dont scratch the paintjob or our guest. But if they're taking off with him, then blow him up, we don't need him to snitch on our location. If they get the ship, don't worry, we made sure to not give the ship too much fuel.
They'll have to top up at ARC L4, and we got a boarding party with a sweet EMP waiting to intercept them there.
Commander | [redacted]
Call sign | Guardian
Scout a 50km radius around the New Babbage QT Marker (outside of armistice zones) for an 890J parked in a forested area. Escort the Dropship to the Landing zone.
Insure air superiority, no firing on the 890J or the ground in order to avoid damaging the civilian owned ship or causing an avalanche.
Once Security brings back the hostage, depart for Port Tressler and insure safe arrival, the pirates will likely try to kill us and the hostage once they see us leaving.
Decide of the fleet distribution between escorting the hostage or the 890J. Beware of planetside snowstorms.