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Combat Training Event Information
Event Title:
Event Date / Time:

16th Aug, 2019 7:00PM

Event Description:

1 Hammerhead, 1 Reclaimer. 2 Teams. Get it done.

Situational Report

Operation SIT REP

Our salvage team has reported a stolen hammerhead stranded in deep space. Crusader Security has been alerted, but no official response from their side has been recieved yet. We therefore assume that we can get to its location and secure it, and take our Reclaimer in case we recieve salvaging clearance. There might still be survivors on board, and we assume that if this is the case they at least repaired their life support systems, therefore gravity. Secure the bridge and await further instructions.
Equipment Requirements:
Functional EVA equipment
Close to Mid range firearms of choice
First Aid medical equipment
Possibly team based armor sets
  • Unnamed deep space location near Crusader, Stanton.
Team 1 Objectives

Team 1 Intel

Team 1 Operational Objectives

Team 1 Mission Objectives:
Board the stranded Hammerhead
Secure the Bridge
Await further instructions

Required Vehicles

Fleet Requirements:
  • Aegis Reclaimer

Team Start Point

Official RV:
Port Olisar, Crusader
Team 2 Objectives

Team 2 Intel

Team 2 Operational Objectives

Team 2 Mission Objectives:
Take defensive positions inside and outside the Hammerhead
Defend against Attackers
If the ship is lost, await further instructions

Required Vehicles

Fleet Requirements:
  • Aegis Hammerhead

Team Start Point

Official RV:
Grim Hex, Crusader

Deep Space Crew Standard Operating Procedures

Party Launch Protocol:
Attendees can join freely during preparation. If several people are having trouble getting in a party launch will take place
Communications Protocol:
Keep comms clear of clutter during combat, Push-to-Talk recommended
Rules of Engagement:
Maximum of 1 Grenade per person to avoid grenade spam and accidental friendly fire.
Team based armor sets recommended, most likely the Dust-Up Black set for the HH crew and a Orc-MK5 White set for the reclaimer crew (just as examples)
Upon death, return to the combat zone in the ship of your liking, but exit it at at least 1 km from the battlefield and self destruct it to avoid performance degradation
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