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Freakin Deakins

Event Information
Event Title:
Event Play Style:
Event Date / Time:
Start

27th Sep, 2019 8:00PM

End

28th Sep, 2019 3:30AM

Multi Timezone Operation?:
  • Yes
Start time for second operation:
23.45 : UTC +1
Event Description:

A ground combat training event set on Yela with the teams getting drooped to the flash point by Argo.

Intel

The intelligence on the operation

Sceanrio:
A downed forward recon expedition ship has run into some trouble near Deakins Research Outpost on Yela. The small expedition team and their security detail have come under small arms fire from a small group of hostiles that have arrived on the scene shortly after the distress signal was sent out. The exploration team have returned fire and are presently securing the perimeter. The emergency beacon transmitted their exact location and they seem to be at high altitude in the mountain area near Deakins Research Outpost and have asked for an immediate evac.

Fleet Command has cleared security to deploy A.S.A.P to Deakins where they will deploy to the site via Argo.

A mercenary team hired by the "Shadow People" to follow DSC teams and report back all their movements intercepted a distress beacon from a small expedition force on Yela and have been ordered to intercept any rescue attempts and recover the cargo onboard the main exploration vessel.

Shots have been fired.

Intel:
All teams are able to return to the theatre of operations [Deakins Research Outpost] via dropship until mission completion.

Locations:

Official RV:
Team Objectives
Teams Required:
  • Expedition
  • Security
  • Mercenaries

EXPEDITION TEAM

Expedition Team Objectives:
Expedition members are to prepare for hostilities whilst awaiting rescue & defend the main ship and it's cargo at all costs.
Expedition Fleet Requirements:
  • 600i Explorer / Constellation Aquila
Armour & Load-out Requirements:
  • Medium protection for Yela environment.
  • Heavy protection for any hostile situations
Call Sign:
Echo
Operational Timing:
  • TBA

SEARCH & RESCUE TEAM

MEDIA TEAM

GREY OPERATIVES TEAM

INDUSTRIAL TEAM

MERCHANT TEAM

SECURITY TEAM

Security Team Objectives:
The exploration security team are to secure the perimeter and defend the ship & it's cargo.
The security reinforcement team are to depart Port Olisar in a suitable dropship to be deployed to Deakins Research Outpost on Yela to be dropped to the site by Argo.
Secure the ship and its cargo and return to Port Olisar for debriefing.
Security Fleet Requirements:
  • Vanguard Hoplite / Anvil Valkyrie
  • Argo
Armour & Load-out Requirements:
  • Heavy ground combat armour
  • Weapons of choice suitable for ground combat
Call Sign:
Sierra
Operational Timing:
  • TBA

MERCENARY TEAM

Merc Team Objectives:
Team 1 will arrive at the site and keep the exploration team under fire until reinforcements arrive.
The reinforcement team are to depart Port Olisar in a suitable dropship to be deployed to Deakins Research Outpost on Yela to be dropped to the site by Argo.
Secure the cargo of the main exploration ship and destroy any hostiles then return to Grim Hex for debriefing.
Merc Fleet Requirements:
  • Vanguard Hoplite / Anvil Valkyrie
  • Argo
Armour & Load-out Requirements:
  • Heavy ground combat armour
  • Weapons of choice suitable for ground combat
Call Sign:
Shadow
Operational Timing:
  • TBA

DELTA TEAM

SCIENCE TEAM

VIP / CIVILIAN

Important civilian roles

Protocol

Deep Space Crew Standard Operating Procedures

Party Launch Protocol:

The crew are to set spawn location to Port Olisar.
Party launch will be used to bring all crew onto the same server.
(multiple party launches are likely to take place prior to the mission).

Communications Protocol:
Teams are to divide into two channels.
Focused operation comms during the event.
Off-topic discussions will be moved into another channel.

Rules of Engagement:
Ceasefire in place until directors announce training begins.


Team Builder

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